In view of the huge gap of the performance for animation rendering between the different browsers
designed a high efficient algorithm for SVG animation rendering
which is to merge the animation and operator from multi to multi to one to multi.and reduced the count of the invoking of the basement of browser.the algorithm、the consumption of system resource.Besides
the algorithm introduced the frame adaptation algorithm
which improved the compatibility for the browsers which is not optimized for animation rendering
and enhanced the performance of browsers which has optimization.so
the algorithm ensured the high efficient and stability between different browsers
Experiments show that the rendering algorithm
whether or not on the browsers which has the optimization of the animation rendering
can smooth the performance jitter
reached the idea efficiency the browsers can ever reached in the current situation
and support the large amount of SVG animation rendering.
Garaizar Pablo, Miguel A Vadillo, Diego López-de-Ipiña. Presentation accuracy of the Web revisited: animation methods in the HTML5 era[J]. Plos one, 2013, 9(10): e109812. DOI: e109812