To meet the requirement of enlarging the field of view angle of near-eye display
a real-time pre-distortion system for near-eye display based on FPGA is designed. This system adopts the coordinate correction method based on off-chip storage lookup table structure and combined with the bilinear interpolation algorithm for calculating grayscale correction
the use of chip designs an image data Block RAM resources stored separately according to the odd lines of data caching structure
reduced the data cache memory
reduces the output delay
has realized the high resolution
high frame rate of video image real-time pre distortion processing. The experimental results show that the real-time pre-distortion system has a good correction effect on the nonlinear geometric distortion generated by the optical system
and the processing delay is small
the display image is clear and complete
and the scalability is strong.
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Keywords
references
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