顾宁伦. Research and implementation of a method based on video stream for key technologies of AR[J]. 2017, 30(2): 50-54. DOI: 10.13992/j.cnki.tetas.2017.02.012.
Research and implementation of a method based on video stream for key technologies of AR
摘要
当下
将真实世界和虚拟世界信息"无缝"集成的增强现实技术正逐步融入人们的生活
为我们带来颠覆式的视觉感受与体验。本文针对移动增强现实关键技术开展研究
提出了一种基于视频流的实时运动的估计方法。仿真分析和应用表明
该技术可有效提升增强现实中稳定、智能识别视频流的能力。后续将结合移动特有的海量数据资源
开展该技术在智慧地图、智慧旅游、AR手游等新兴场景的应用
提升通信行业在信息化服务领域的发展能力和核心竞争力。
Abstract
Nowadays
augmented reality that seamlessly integrates the information of real world and virtual world is gradually being incorporated into people’s life. And it brings us subversive visual feelings and experience. In this paper
a real-time motion estimation method based on video stream is proposed in the key technology of mobile augmented reality. Experimental results show that the proposed method can effectively enhance the ability of recognizing video stream steadily and intelligently in augmented reality. In the future
the technology that combines with China Mobile specific massive data will be used in wisdom map
wisdom tourism
AR-hand tour and other emerging scenes.
关键词
Keywords
references
A Survey of Augmented Reality [J] . Ronald T. Azuma. Presence: Teleoperators & Virtual Environments . 1997 (4)