The dynamic simulation of ocean is the forefront of computer graphics field. The effect generated by the traditional line-add model of waves is related to the number of waves
but it’s difficult to resolve the contradiction between the qualitative sense of ocean surface and system real time performance. This paper presents a new method on the combination of the Fractal Data Field (FDF) with the ocean model
it can express the surface of the ocean well without reduce the authenticity of simulation. From this