the original 4 G network has been unable to meet the needs
and 5 G has emerged. 5 G proposes three scenarios of eMBB
mMTC and uRLLC
and introduces MEC to migrate computing power to the user side. Based on the analysis of NEF and MEC architecture in 5 G core network
the combination of NEF and MEC is proposed to provide high reliable and low latency network services for game users. By deploying the game acceleration platform in MEC
monitoring and analyzing user usage
and feeding back the analysis results to 5 G network through NEF
notifying the network to establish a high priority connection for users
so as to accelerate the use of game business for users and enhance user experience.